Since the version 1.2 Icy Tower allows the player to choose the visual type of the floors on which each of his games. Their appearance changes visibly every 100 floors. The length of the floors depends on their individual number, the version of the game, and a random factor. After the game ends, a recording of the character's progress in the tower can be saved in a separate file ( replay) and viewed at will. The tower is of infinite height and it is impossible to reach the top. This technique makes it possible for the player to continue playing even if there is no space (or time) to accelerate the character on the floors themselves. To wall bounce a character it is required to direct it towards a wall and reverse the direction of the movement immediately after the collision. It is also possible for the player to increase the speed of the character by hitting a wall of the tower ( wall bouncing).
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